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Bioshock infinite season pass upgrades collect
Bioshock infinite season pass upgrades collect





Fixed an issue where user-to-user trades in online leagues were not working.Updated the Detroit Lions NFL Live Playbook to be a 4-3 Defense book, and added three 4-3 formations to the Lions default defense book.Updated nickel alignment position in Nickel and Dime Cover 2 Man plays vs.Variety of animation updates for first-down celebrations pointing in incorrect directions.Tuning to make the AI QB’s target user-controlled CB’s & LB’s more often in Face of the Franchise player-locked gameplay.Tuning to reduce the catch-chance on tipped passes.Fixed an issue allowing HB wheel routes to beat Cover 1/Man Coverage too frequently.Tuning to better conserve momentum of WRs during mid-air collisions with defensive backs.Tuning to give elite receivers more separation vs.Fixed an issue causing receivers to sometimes step out of the back of the end zone while running their routes, leading to illegal touching penalties.

bioshock infinite season pass upgrades collect

Tuning to Cover 4 Quarter CB’s to better cover outside streak routes in Trips formations.Fixed a rare issue causing a player to warp off the ground after a sideline catch.Playing out of position will still carry a higher fumble chance than not, but it will no longer be as significant of a risk based on these real-life playbook packages utilizing players like 49ers WR Deebo Samuel. DEV Note: In playbook packages where a WR is intentionally placed at the HB position, such as those found in the 49ers and Rams playbooks, the risk of fumbling was too high.Tuning to reduce fumble chance for WR’s playing in the HB position.Tuning to Ball Carrier skill-moves to reduce drastic changes in speed.Tuning to reduce match-distance on ‘Blow-Up Blocker’ interactions for user-controlled defenders.Fixed an issue allowing the TE to be assigned incorrect hot-routes after using specific pre-snap motions in Bunch formations.Tuning to improve pass-block prediction to better anticipate the direction of the rusher when coming out of their stance and/or moving very slowly.DEV Note: This tuning should reduce lineman from taking themselves out of position to block blitzers and provide better prediction for the movement direction of the rushers.Tuning to pass-block movement to make pass blockers commit sooner to rushers moving near the line of scrimmage at the snap.Tuning to run-blocker pursuit to improve the blocking path against user-controlled defenders to better pick up user-LB’s stacking behind DL’s and shooting gaps.Fixed a run-block targeting issue leaving the DE unblocked on Singleback Bunch Quick Pitch vs.

bioshock infinite season pass upgrades collect

  • Fixed a run-block targeting issue where the right tackle wouldn’t block the defensive end on Gun Spread Y-Slot Wk HB Base vs.
  • bioshock infinite season pass upgrades collect

    Fixed an issue allowing a specific shed-move to be too powerful and too frequent by user-controlled pass rushers.Tuning to pass-block ‘handoff’ logic to allow pass blockers to handoff rushers to adjacent pass blockers during a defensive shed move attempt when targeting a separate rusher.







    Bioshock infinite season pass upgrades collect